This is the page where we’re going to talk about us and also the individual members. See how you like the cut of that jib, eh?

Andrew Christensen (he/him) – Designer
Andrew works as a technician during the day, but in his free time dedicates himself to all manner of games from table top to video. He works on the design aspects of MMORGB’s games, as well as working on various other tasks needed to make a completed game such as audio, and helps to a lesser extent with the games’ art.

Ishtar Nyawira (she/her) – Programmer
Ishtar is a software engineer and lover of learning. When she’s not game jamming, she’s taking figure drawing classes, a medley of web development classes, or playing board games and video games with friends.

Jeff Tucker (he/him) – Programmer
Hi it’s me Jeff! I work at Microsoft as a software developer. In my free time I enjoy playing video games, playing board games, and playing RPGs.

Jesse Peng – Artist
Jesse has a job completely unrelated to game design, and when working on game jam, does pixel art and animation. At other times, Jesse writes stories and audio dramas.

Joe Ricker (he/him) – Programmer
Joe Ricker is a professional FPGA design engineer who works with real-time video processing and digital communication protocols. When he’s not working on cutting-edge technology, Joe enjoys exploring his creative side through game development in his spare time.